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A jam submission

Who broke the sky?View game page

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Who broke the sky?'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#871.5653.500
Concept#941.3423.000
Enjoyment#941.1182.500
Use of the Limitation#961.1182.500
Overall#961.2862.875

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
We worked in a team of six persons. 1) ZenSan; 2) Kemono_Bat_4; 3) Aliport04; 4) Schanty; 5) Wise Goat; 6) Potciko;

Software used
We used Unity as software for the game development, then we used Krita for the Graphics assets, and for the musics we used MuseScore 3

Use of the limitation
We decided to use 2 buttons to move the player and you can change them with the THIRD button, the space

Cookies eaten
(5x + 2) + 3x = 42

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Comments

Submitted(+2)

The concept was nice and the introduction slides was a good was to introduce the story. The introduction does go pretty fast so its a bit difficult to read it all. The background art and music was really set the scene. Maybe the title screen music could also be played in the level select and the credits. The gameplay was pretty simple, just navigate the character to the stars.  The movement was a bit uncomfortable (maybe the point of the game) but a wasd movement system with only 3 inputs is really difficult to do. Maybe "w" to move forward "a" to turn left and "d" to turn right could of worked better. There was a additional input with mouse 1 to click on the UI. I'm not sure if this should count. I also had a character select screen when I first started up the game but could not get it when I opened it a second them. The tutorial in game was a neat addition and it stated that there was a boss fight. I didn't see any boss fight tho and just collected stars. Overall the game had a good atmosphere but could use some more polish and content.

Developer

Hi,

Thank you a lot for the feedback, we really appreciate it!

Yes, we need to slow down the timing for the introduction to make it readable.

The character selection is changeable when you open the setting, there is the button to change the era, but maybe it isn't intuitive … thanks for this!

The idea was about implements another level, the sixth level, Andromeda as boss fight, but for the time, we decided to make it complete after the jam, to give better animation, better mechanics.

Thanks again for the feedback!

GBG

Submitted

Thanks for clarifying.

Hi, I want to thank you for your feedback. It will help us a lot to the improvement (for us and for our games).

I even want to tell you we know there is a piece with a boss fight that is missing (I'm one of the developers). Our initial plan was to include a final boss at the end, but we didn't have time. So we have decided to publish the game without this feature anyway. I can assure you that we will continue to develop the game and the boss will be the first thing we add.

Thanks again for your feedback and have a great day.

Submitted

Thank you for the reply. I look forward to the continued development