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Chronicles of arrugeine 15: colors dream in internal sleep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #54 | 2.593 | 3.667 |
Concept | #63 | 2.593 | 3.667 |
Overall | #76 | 2.239 | 3.167 |
Enjoyment | #80 | 1.886 | 2.667 |
Presentation | #87 | 1.886 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
this game was actually made by two people. we made up captain danger because we were both so ashamed of the artwork that we didnt want to admit who drew it.
Software used
The artwork was made in piskel, the game engine is godot, and the music was made in fl studio
Use of the limitation
The game takes place in a literal loop, and you eventually have to circumnavigate the loop and deal with avoiding your own shots
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Comments
"...and shoot him with your magic bazooka..."
:)
Oh man this boss is tough! Being hurt by your own projectiles makes you have to think about when you shoot! Felt like the player was hard to control, but that could just be a me problem. Overall solid game!
Well done! I've been playing for around 10 minutes but still wasn't able to win against the boss. The graphics could be a little better but in my opinion graphics aren't that important. Overall: I love it!!!