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Mat Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #14 | 3.875 | 3.875 |
Concept | #14 | 3.750 | 3.750 |
Enjoyment | #15 | 3.375 | 3.375 |
Overall | #16 | 3.563 | 3.563 |
Presentation | #23 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4
Software used
Unity
Use of the limitation
The whole mecanic is based on tile movement
Cookies eaten
Zero :(
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Comments
This is really good!
Thanks!! Glad you liked it :D
cool game i love it.
can u rate mine to?
Thanks!! Glad you liked it :D
Rated
It’s hard, I like it.
The feedback I can give you is that I did not find intuitive the distance moved by projectile, I feel maybe another grid or some way to show the user how much a projectile will move in a turn is necessary.
Very good presentation, fun game :D
Glad you liked it :D
Thanks for the feedback!
Amazing game.
Thanks!! Glad you liked it :D
Very Hard but nice Game - the Art is looking so cute - I like it !
My Score 33 Wave 7 - Cool mechaniks with the pickups!
Thanks!! Glad you liked it :D
An adorable game! With a challenging difficulty level.
Congratulations to the team!
Nice game, the mechanics is really cool, congratulations.
Thanks!! I'm glad you liked it :D
Really neat game! I really like that even the shots taken have 'turns', predicting the movement of enemies to shoot them right was a neat challenge to figure out!
I do feel like survival is mostly dependent on what enemies spawned, whilst the void portals are infinitely avoidable (and I could just pick up all the powerups if I just kept one alive) the police cars could eliminate you in no time! Those police cars were pretty intense though!
I did get a score of 27 myself after trying for a couple minutes, I'm not sure if that's good or bad haha
glad you liked it!
Let's pretend 27 is a good score and not talk about it anymore. haha