I missed the deadline by 2 minutes because I couldn't find the exports file.
deojee
Creator of
Recent community posts
Thanks for the in depth review!
Here are my comments:
I wish you would've played the updated version in the browser, since that's how it was intended to be played. I only submitted a downloadable version since I had to release the OG version in some way before I could do the update.
The ability is taken from and themed after BOTW, but slightly modified in that BOTW does not let you use the ability on yourself. Also, BOTW is 3D. The original plan wasn't actually to copy breath of the wild, but then I couldn't think of a better way to do it.
You should really have a QWERTY keyboard on hand. Maybe just under your desk for when you need it.
I very glad that someone noticed the quit button dialogue. It's not actually themed after any character in particular.
The ending actually IS a reference to portal 2's ending, where you are sent to the surface with a companion cube. The cube in our game's ending is referred to as the "associate square" within the game's code.
I actually do intend to release several updates for this game since I liked it so much, including exporting to mobile.
The player's weird death animation was fixed (or at least improved) in the update.
Tysm for the review!
I'm glad you enjoyed my game!
The sound was made by gprosser. Credit goes to them for that one.
https://freesound.org/people/gprosser/sounds/360942/
Fantastic First game! This is actually my favorite interpretation of the limitation.
Some advice: A lot of the jumps are a bit too tight to be fun. Consider adding player velocity, variable jump height, and most importantly...
COYOTE TIME. Give the player a few extra frames after walking off a ledge to still jump. Not having coyote time makes games feel unresponsive and unfair.
here's a video on implementing it
https://www.scribblehub.com/series/10700/tree-of-aeons-an-isekai-story/
The story exists lmaoooooooo
The 50g cost to spin the dungeon again is far too steep since the rate at which you make money doesn't scale. I actually really liked this game, but as far as I can tell, it's unplayable. (Unless I'm missing something.)
Consider updating the game to make it a bit easier so you can play longer.
Edit: Other comments don't say the same thing so I'm probably just missing something.
The first level is VERY boring. The champion has too much health in that one.
But all the other levels are great! I especially liked the final level! The chromatic king was a great boss fight.
Adding sound effects would have made this game about 3x better though. There are plenty really easy to use online sound effect makers, so maybe give them a try!