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Carrot Catcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.382 | 4.800 |
Overall | #20 | 3.378 | 3.700 |
Use of the Limitation | #25 | 3.286 | 3.600 |
Concept | #27 | 3.104 | 3.400 |
Enjoyment | #28 | 2.739 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
[Nate(Programmer) - @ReallyMeNate] : [Gogi(Artist/Programmer) - @Gogibahp] : [Poppysicle(Artist/Animator) - @Poppysicle_Art] : [Saitô(Programmer)]
Software used
Unity - Aseprite
Use of the limitation
Grid based movement only for characters and enemies
Cookies eaten
2 (Pumpkin spice cookies from pepridge farms)
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Comments
It is a creative idea and interesting mechanic. The presentation is really good, the graphics are also cute. I feel it has a lot of potential as well to add traps and other types of enemies!
I have to say from a gameplay point of view, the animations could be sped up because the input feels unresponsive, there is too much delay between pressing the button and the action happening. I’d be glad to play it again with sped up animations!
Really cool game! The animations and art make it feel very fleshed out!
It did take some trial and error to figure out how the game really worked which was a bit confusing at first but afterwards it was neat to play!
Thanks a bunch! Yeah maybe could have used some sot of explanation or made it more intuitive!
Appreciate the feedback!