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A jam submission

BloodlossView game page

Collect the blood before it runs out or die trying...
Submitted by jamie of rivia — 6 hours, 12 minutes before the deadline
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Bloodloss's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#623.1673.167
Enjoyment#682.8332.833
Overall#842.6672.667
Use of the Limitation#982.1672.167
Concept#1002.5002.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Jamie of Rivia

Software used
Godot

Use of the limitation
Blood is a resource in the game; when you run out of it, you die.

Cookies eaten
I ate more than the cookie monster did

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Comments

Submitted

I can feel the gravity accumulating when I'm a bat, I would have turned off the gravity in bat mode.

I dont see how the blood is lethal to someone tho, seems like the absence of blood is lethal.

After all an enjoyable game!

Submitted(+1)

Great pixelart and mechanics with the flying. I think the difficulty should be adjusted a little, when you start, it's too easy to get killed while figuring the controls out and after you fly in bat form, there's no downside to not being a bat and it's impossible to not be killed. Maybe additionally levels or give the enemy a way to climb up to you.

Developer

Thanks! Yeah, if I have more time, a proper tutorial could be helpful to introduce current or future game mechanics like transforming and flying. I was unsure what kind of downsides I could add to being in bat form, so any input is greatly appreciated!

Submitted(+1)

Great effort and cute pixel art on the main character.

Maybe some more of a threat would be nice to the feel of the game as for now it's a little easy. Maybe a score too?

Nice little concept - would like to see you expand on it.

Developer

Thank you for the feedback! I'm unsure about how much I'll add to this game, as I want to continue working on new game jams and other projects, but I definetly want to add a score system in the future and maybe different difficulty levels that you can choose for or that it get increasingly harder.