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A jam submission

Hillbilly HighwayView game page

A high speed chase using your car windows... for combat!?
Submitted by ethonk (@maybeethanuy), ethan_322, Christian_03, 🦖Deerex, mrsoda71 — 8 hours, 28 minutes before the deadline
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Hillbilly Highway's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14.4834.483
Concept#24.2414.241
Overall#34.1214.121
Use of the Limitation#124.1384.138
Enjoyment#183.6213.621

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ethan Uy, Ethan Buot, Darren Contreras, Sangwoo Lee, Christian Logoia

Software used
Unity, Rider, Audacity, Maya, Substance Painter, Photoshop, GitHub

Use of the limitation
Windows are used to block attacks from the frequent hillbillies that approached to your side. Also hazards made stains on your front window that made it hard to see, therefore having to utilize your windshield wipers.

Cookies eaten
4 (+1 as I am writing this)

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted

Awesome game, loved how you took a unique concept and really ran with it! The level of polish is extremely impressive, even with multiple people it still takes a lot of effort and competency to get this done just from a project management standpoint, so kudos for that! The one area that wasnt the most polished was the new user experience unfortunately, some of the mechanics of the game weren't the most obvious and definitely hindered my enjoyment of the game the first few rounds. I think the idea of having tooltips in the menu is extremely cool in theory, but in practice if I have to read a lot of them to understand the core mechanics of the game (i.e. blocking bullets w/ windows) might as well just have a dedicated tutorial popup with the most important info. Excellent work nonetheless!

Submitted

Impressive! Great work for 72hs.

Nitpick: I would have liked to have some on-screen instructions.

Developer

Thank you! Yes agreed, some instructions would have been useful. To note for next time :)

Viewing comments 22 to 21 of 22 · Next page · Last page