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Speed Saver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #11 | 3.429 | 3.429 |
Enjoyment | #20 | 2.714 | 2.714 |
Presentation | #21 | 2.857 | 2.857 |
Overall | #23 | 2.786 | 2.786 |
Use of the Limitation | #32 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just Me! My twitter is @ssb_Beter.
Software used
The Godot Engine
Use of the limitation
In the game, if the player takes damage, they get stronger and receive buffs however gravity will also get stronger.
Cookies eaten
5
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Comments
Neat gameplay loop. However, I don't feel the use of the limitation in the game. Other than that, it's pretty good. Keep up the good work.
Thanks! I wanted to make more severe changes with the limitation but I also didn't want the game to be crazy difficult. I'll be sure to check your game later today!
I like the time stopping concept a lot. Good stuff.
Thanks, glad you enjoyed it!
I finished the game, and it is awesome! The only downside/bug I found out is that resuming time while the time not being paused makes the cooldown reset which is very punishing at the beginning where you are trying out the controls. A sound like an error would have been more fun, I think.
Thanks and I guess that I forgot to fix that lol. I'll be sure to check out your game a little later today!
I'll be sure to update my review later today!