I really didn#t expect that concept. Really cool and really unique approach!
Play training
PillCorp Employee Training Module's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #88 | 2.357 | 3.333 |
Use of the Limitation | #99 | 1.768 | 2.500 |
Overall | #106 | 1.679 | 2.375 |
Presentation | #120 | 1.296 | 1.833 |
Enjoyment | #120 | 1.296 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me
Software used
Unity, Cubase
Use of the limitation
the important parts of the game only go up: daily sales targets, pills available to sell, customers to sell to. there is no mechanic to reduce the number of anything in the game beside the economy (and that's just a limitation of physical playing card decks)
Cookies eaten
0. gotta up my game
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