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A jam submission

Lunar collectorView game page

Submitted by Dharshan (@dharshan_palani) — 10 minutes, 53 seconds before the deadline
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Play Lunar collector

Lunar collector's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#1452.2862.286
Concept#1702.1432.143
Overall#1732.0362.036
Enjoyment#1821.8571.857
Presentation#1831.8571.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Dharshan Palani

Software used
Unity for game engine ,GIMP for sprite's and art's and BXFR for sound effect

Use of the limitation
Well I implemented a 10 second oxygen timer for the player and if the player ran out of oxygen, the player dies and I think this encourages player to play with a rage and intense. And I added some oxygen cylinders the player can pick to add more time to the oxygen timer and to create cool puzzles relating to it.

Cookies eaten
Eh maybe 100 <3

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Comments

Submitted(+1)

The controls were nice and straight forward. I appreciate the inclusion of WASD (my keyboard doesn't have arrow keys).

Congrats on your first game jam!

Developer

Thanks <3

Submitted(+1)

Cool

Submitted

Not the most revolutionary idea but a well made game, congrats!

Developer

Thanks for the rating <3

Submitted

Very cool work, especially for a one-person team! I like how you played with the theme and the limit. There is more to add, but after all, it’s just a 3-day development)

Developer

Thanks you man (:

This means a lot to me.

Submitted(+1)

It's a nice first game :)

I would love to get some more feedback during the game. Like how many rocks do I have already, how many do I need? I also didn't got a game over screen and manage to go off-screen without the ability to come back. Maybe I died out there, where no one will ever find me ^^

Developer(+1)

Oh thanks 

And about the feedback and rock count's, I tried to add it but the UI didn't fit the game well and the main reason for those bugs and stuff coz I wasted my time so much on simple things and I didn't had time to fix those bugs. 

And I'm not an artist so I don't know how to create sprites for my game which ended up making my own and it took a lot of time. Since it is my first jam I felt the pressure and it's my fault for not fixing those but I at the end I think I leaned a lot of things and I hope it helps for my future game dev and jam's (:

Submitted(+1)

Don't worry! All game jam games are unfinished :) My feedback was just if you want to work on your game after the jam, or for your next jam, what people might enjoy having.

You did a splendid first jam, be proud of yourself! :)

Developer(+1)

Aw thanks dude this made me happy (: