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Biogenesis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #50 | 1.342 | 1.800 |
Concept | #50 | 1.789 | 2.400 |
Presentation | #52 | 1.491 | 2.000 |
Enjoyment | #53 | 1.342 | 1.800 |
Overall | #53 | 1.491 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
BJ Games (solo dev)
Software used
Aesprite for assets, unreal engine 5 for game engine
Use of the limitation
The player must destroy the lifeforms to succeed.
Cookies eaten
2 cookies and far too many chocolate bars
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Comments
I mostly just felt bad for the lifeforms!! the colour blending mechanic is neat but I feel like there could be a more interesting verb to use instead of picking up physics objects off the floor; I was mostly just waiting around for the right particles to drop from the ceiling. Great work getting it in under the deadline and I do like the sprite work!
thankyou! Haven't been working with pixel art for long so it's been fun to test what is achievable in such small work areas.
The drops are just a random selection, I wanted to try and edit the frequency of drops depending on what was left but was already a few hours late on submitting so didn't get the time.
Thankyou for playing and rating!