Play game
256 tiles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #5 | 3.833 | 3.833 |
Concept | #7 | 3.833 | 3.833 |
Enjoyment | #9 | 3.417 | 3.417 |
Overall | #9 | 3.500 | 3.500 |
Presentation | #24 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, Randomvideos, King of shadows(the music)
Software used
godot, i dont know what software was used for the music
Use of the limitation
there are 256 pixels(or tiles)
Cookies eaten
2
Leave a comment
Log in with itch.io to leave a comment.
Comments
Even with the instructions I found this game hard to understand :( Nice use of the limitation though :)
neat puzzle game! later levels were pretty tricky but its pretty creative c: the music stopped playing after a little bit and the rest of the presentation could of been better, but regardless its a neat puzzle game c:
i read the description and WHAT AM I EVEN SUPPOSED TO DO, I CANT MOVE TILES
Really fun concept, but it isn't straightforward. Great job!
this is a good job, but there is not enough explanation, I had to understand everything using the poke method (control, behavior and logic of the game)
an interesting puzzle concept. one thing worth noting is that there is no contrast in the brightness or shape of the tiles, so those who have low or no colour vision might find the puzzles even more difficult than they already are.
I don't know if you invented this puzzle or just implemented it for your game but it's awesome. This is super cool, with some polish to make it more friendly to see what each colors move set is and some UI, I think you have something really unique. I spent embarrassingly long time figuring out the last puzzle I did and I was amazed when I saw yet another even hard level after that.
Fantastic job.