made me put my brain to work! I think I got 96% accuracy? I missed one cx
KandiStar
Creator of
Recent community posts
yep holy shit 5 across the board I played with roomie and it was really fun, The database for me was offline so I don't think any of our fake words got submitted, but still really fun regardless.
Roomie: This was an insanely fun game with a ton of potential. Even though the database was offline, the premise of being able to submit words to an online system that other players can use to gaslight other people - possibly even by accident! - it's such an inspired idea. Please keep it up, everyone involved!!!!! ♥
really really cool idea for a game, but really hard to play. the UI seemed to be all over the place and making escape the inventory button, made it extremely hard to *use* anything because i would just exit full screen, but without full screen I couldn't see my inventory anyway. I want to congratulate you on how cool the concept is at the very least, if you had some more time to sort out the jank I could see a really cool game here
Very fun! the music was lovely and the graphics were while simple, really neat! I do think the level design itself could be improved, but it was really enjoyable! I also notice how the clones seem to turn at random, rather than having an internal timer triggering them. So if thats intentional, a more clear tutorial could help, but even without that it was enjoyable c:
this was really really cool! it was pretty intimidating with trying to find them, and the blood curdling scream they made filled me with dread. While shooting the gun to light up the environment is cool, I do wish that either the light would stay on for a bit longer, or it was possible to at least see a little in the dark. Otherwise great job!
Really cool! the track itself I think could be improved but I like how there were different sandcastles you could get randomly. I feel like not all of them fired when they were supposed to so it was a bit awkward, and the fact that I had to get a 'running start' to place down an object where I wanted was awkward, but presentation wise and the core gameplay was really solid. Well done!
wow this was incredible! clearly alot of work was put into this! even the minigame was cool. You must of put alot of work into data perseverance. Great job! I do have two small complaints, one is that there should be a wait button for turned based games like this, or a way to end the turn early (unless I missed it) and it was odd that one of the skull pirate ships I could destroy but another I couldn't after 2 turns of firing at it. Otherwise, clearly amazing work!
this was really creative! I thought at first that maybe there was a major game breaking bug or oversight but then learned it was part of the design haha. Really creative puzzle game that I really enjoyed! I do wish the hitbox of the black figure was smaller, but was still a really cool puzzle game :D
Fun for the first few minutes! I would of liked if the difficulty ramped up over time as I got to about 5 minutes and just let myself die. I do wish the controls were more intuitive, once I found out that you have to exaggerate the movements of your mouse it was more fun, reminds me of those DS games where you draw on the screen to cast spells :3c