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Mole Love Story's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #1 | 4.444 | 4.444 |
Overall | #8 | 3.778 | 3.778 |
Presentation | #9 | 3.889 | 3.889 |
Use of the Limitation | #14 | 3.667 | 3.667 |
Enjoyment | #40 | 3.111 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
IncrediBro does it all!
Software used
Unity3D, Piskel
Use of the limitation
I've made a stealth game, where player has the super power of hiding underground, but is unable to see where they are going while underground.
Cookies eaten
None. Not a sweets person.
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Comments
The Game Concept was good. The game was Superb!
Thanks mate, glad you liked it. Wish i could put more efforts into it.
The mechanic is so original! It really surprised me. Nice work!
Thanks mate. Glad you liked it. But unfortunately i couldn't put more effort into it due to lack of time.
Everyone understands, no worries. It's challenging to make a good game in such a short time, but you still managed to create one that's quite fun and original. Additionally, I love the visual design.
thank you for your kind words :)
nice game it's really entertaining the only criticism I have is that it's a little bit easy.
oh and the game sometimes freeze
maybe its the theme.. ;)
looooooooooool
Thanks mate. Glad you liked it. Will be completing the full game some day soon. You should try out my other recent two games too, if you like unique ideas.
I already tried "be positive."
and I will make sure to check the other ones too.
there's full version of "Be-Positive" game in Development rn. If you liked it, Make sure to keep n eye out for it. :)
It's entertaining and it has a great concept, I'll like to see it with more mechanics to make it more challenging and interesting!
Thanks mate. I'm already on it.
Great concept and use of limitation! The game feels a bit too easy because you can just stay underground forever. I really liked everything else though, nice job.
Thanks mate. Guess I need to add a timer like oxygen meter or something so player can't stay hidden forever.
Cool concept! You've come up with an interesting use of limitation, but the game is boring
Thanks for playing mate. What can I add to make the experience better? Any ideas, suggestions or feedback?
I think you don't need to add anything to the game, you just need to redo it (the game is very repetitive, it's better to get rid of it, make it so that you don't have to go back and forth 3 times by level) and add more diverse levels
Aaha.. I see. Good point! Will be updating it with what you said and better enemy ai and some extensive polishing! Appreciate it man. <3
I know this is for a game jam, but I feel that there was a conflicting set up for pixel art pixel size and with the music it was something where it felt like it was trying to be chiptune but not chiptune? I do like the idea though, I could see it being a full game of some kind!
Thank you so much for playing. And yep, i agree, barely managed to put the game together in time. And I rushed a lot of things in the process. But atleast i managed a submission in time. Though this same project is part of 3 different jams Mini Jam being the first one of them. So if you're willing to help which I'll appreciate a lot, will you playtest it and let me know how i can improve the game experience more.
the main mechanic is really cool.tho i found the game a bit repetetive having to collect all 3 apples in every stage also guards are preety stupid and way to easy to avoid
Thank you so much for playing. And yep, i agree, barely managed to put the game together in time. And I rushed a lot of things in the process. But atleast i managed a submission in time. Though this same project is part of 3 different jams Mini Jam being the first one of them. So if you're willing to help which I'll appreciate a lot, will you playtest it and let me know how i can improve the game experience more.
the main mechanic is really cool.tho i found the game a bit repetetive having to collect all 3 apples in every stage also guards are preety stupid and way to easy to avoid
Loved it super unique concept that ended up being a lot of fun. Do wanna note I found for every level I had to refresh the page in order for it to work I could not just hit next level, I also found that I could pretty easily push the enemies in a way that they got stuck on purpose and on accident. Overall however amazing game great concept and very impressive it was all put together in 72 hours!
Thank you so much for playing. And yep, i agree, barely managed to put the game together in time. And I rushed a lot of things in the process. But atleast i managed a submission in time. Though this same project is part of 3 different jams Mini Jam being the first one of them. So if you're willing to help which I'll appreciate a lot, will you playtest it and let me know how i can improve the game experience more.
I'd love to help just email me at simegamingstudio@gmail.com!