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Chill Revenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #13 | 3.818 | 3.818 |
Overall | #51 | 2.750 | 2.750 |
Use of the Limitation | #54 | 2.455 | 2.455 |
Enjoyment | #63 | 2.364 | 2.364 |
Concept | #64 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Unity
Use of the limitation
Killing enemies with your ability to freeze them, causes them to explode and create ice shards that you need to dodge
Cookies eaten
5
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Comments
Quite entertaining, the concept is very simple but fun to play, and well applied to the theme. Good job ^^
thank you!
Cool game!
thank you!
It's very fun, but as everyone else says, there's an important lack of feedback, when you're hit, when you hit the enemies, I don't know if when you kill all the enemies you're advancing to something like the description says or just restarting the same, beside all that, it's a nice game!
thanks for the feedback! Yeah I definitely felt this especially not even knowing if you鈥檙e progressing or not… I made the game and I鈥檓 still guessing if I lost or won 馃槶
I would recommend adding a way to tell if you hit an enemy, like an animation or knockback. Otherwise the game is fun and looks amazing.
thank you! we definitely wanted too.. are priorities weren't set very well and ended up creating some unneccesary things instead of stuff like this! thanks for the compliment and feedback though!
nice visuals
the gameplay is kinda hard to wrap around,I didn't know what I was doing most of the time lol
yeahh.. seems to be a common response 馃槄
Will spend more time on polish and less time on mechanics next time!
Looks cool, but I think the gameplay could use a little more polish, couldn't really tell what was going on. The game itself looks pretty clean though
yeahh we spent too much time adding features not enough time polishing definitely something to look for in the future though!
Thanks for complimenting how the art looks though! My first time making all the art myself :)
Cute. I feel like the attack was not doing anything :/
yeahhh we didn鈥檛 have time to really give an explanation or give a visual for when you attacked somebody 馃槄
It was too tricky and I didn't really know what I was doing. I didn't notice the shards during gameplay so although it was there, it wasn't really there as it wasn't noticable. Good concept and fun if more balanced, though. And the art was amazing!
thank you! I agree the game isn鈥檛 balanced very well I just did some last second balancing in like the last 30 minutes lol
My first time doing all the art for the game though so thank you!