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Vermin Vanquishers: Defend & Destroy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #20 | 3.320 | 3.833 |
Presentation | #21 | 3.175 | 3.667 |
Enjoyment | #25 | 2.598 | 3.000 |
Overall | #26 | 3.031 | 3.500 |
Concept | #27 | 3.031 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Domeen0
Software used
Godot, Aseprite, jsfxr
Use of the limitation
I made each of the two heroeS hold a weapon - thus in summary there are only two items.
Cookies eaten
You guys eat?
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Comments
As previously mentioned, the controls were super confusing. The constant camera position change was also really jarring. And that font was just illegible at any resolution.
Now that the negative is out of the way. I really like the concept. Great idea, good execution, sounds work well, visuals are consistent, everything is tied together really well! With a little bit of work, the already good quality of this would multiply massively. Cool stuff!
i found it hard getting used to the controls, i kept trying to shoot with spacebar and spin with a and d
In the end i was able to beat the game just by constantly shooting in the dark, i was killing bugs before they even had a chance to appear. I don't think I would've been able to beat it otherwise.
i liked the camera movement and how overall eerie everything looked, good stuff
Yeahh, looking at it now in hindsight I should have added an ammo limit, but I had no time for that left anymore sadly.
As for the controls I honestly just went with what I saw fit, the game also had no playtesting done so it's difficulty curve is probably high.