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Space Fishing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #181 | 1.333 | 4.000 |
Concept | #189 | 1.000 | 3.000 |
Overall | #200 | 0.833 | 2.500 |
Presentation | #203 | 0.667 | 2.000 |
Enjoyment | #211 | 0.333 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@_AkaiTsuki_
Software used
Godot 4
Use of the limitation
I made a fishing game with an UFO, so no water was needed
Cookies eaten
At least 3 small packages
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Comments
Hey both of our games basically have the same name lol. I decided to check this one out. I really like the idea of the alien picking up animals with a fishing rod its really funny. I like the 3D top down movement for the game as well. As for stuff that could be improved, I feel like the animals and some other assets lack cohesiveness. They don't feel like they mesh well together. Mostly I think the outlines all being different colors and some things not having outlines make it lack that. Everything feels very different which makes things seem thrown together. As for gameplay I feel like the game is very slow paced which I don't feel like fits the theme of the game. When you drop your rod you have to wait for it to land before you can do it again regardless if you've missed or not. And the animals don't move too fast but the game has this bit of slow clunkiness, when you miss a hook its not so easy to immediately try again. As for sounds its great that there's a lot of sounds. Although I'm not personally a fan of having just environmental noises for the music. It makes the game feel very empty and makes the game feel a lot slower. Overall I think the concept is very interesting but the game lacks some polish and balance.