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Box To House Communication's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #50 | 2.236 | 2.500 |
Concept | #64 | 1.901 | 2.125 |
Overall | #66 | 1.649 | 1.844 |
Enjoyment | #70 | 1.453 | 1.625 |
Presentation | #74 | 1.006 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me, Joe
Software used
Unity
Use of the limitation
You need to deliver boxes
Cookies eaten
For the duration that i was working on this game i have not eaten anything. But now i will eat some chocochips
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Comments
Nice concept, I agree with StretchCodes, by adding some more logic in the game it could become truly captivating!
There's something interesting here in delivering boxes to homes and gamifying the "delivery" experience. Just a few thoughts: what if the gameplay was more of a platformer where you have to run and jump over obstacles like loose dogs and patches of ice to deliver the boxes? Or what if it was a puzzle game where you have to use logic to deduce which house the box should be delivered to?