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Aquaramelia

102
Posts
7
Topics
3
Followers
2
Following
A member registered Jun 03, 2021 · View creator page →

Creator of

Recent community posts

Oooo thank you! 🥰

Omg thank you so much!! I am so looking forward to adding more to this project in the near future! Also looking forward to hearing from you again 🥰💖

Let's get to know each other! 😊

I intend to share updates with you frequently, but it will be difficult to keep up with many social accounts at the same time, so please vote your preferred  social network.

Poll -> https://www.surveymonkey.com/r/LTRJNQT

Hi, thank you for playing the game and leaving a comment ✨ 

After you have collected the ingredients for a recipe, try dragging the kettle from the order to the kettle in the scene. It should light up and process the ingredients! 

If it still doesn't work, feel free to let me know!

(1 edit)

Thank you, I'm glad you liked it!

Lovely art and atmosphere!

Blobbo's so cute! The launching mechanic is very interesting, though I couldn't get to the platform, maybe add an easier sequence of bashing boxes + platforms so the player can get used to the mechanic?

It was addictive, I found myself 5 minutes later having lost track of time trying to solve more and more cases... Nice concept!

Such cute art, especially the cats and the backgrounds! I found the long jump a bit hard to master. Overall an interesting concept, you could make it into a larger platformer game!

I didn't understand how the game is played either, but from the trailer and GIF image it looks very interesting and quite a large project to accomplish in 4 days, well done!

Interesting concept and nice implementation, good job!

It was very fun reading all the item descriptions and the postcard, it took me some time to understand the mechanics but they weren't too complicated. Very fun and immersive game with character!

The narrative touch was very immersing and atmospheric, loved it! I found the simple/minimalist graphics also matching to the game atmosphere. Maybe it was intentional, but movement felt very heavy and a little awkward, perhaps adding a little more bounce/decreasing inertia would make it feel more responsive?

Nice concept, I agree with StretchCodes, by adding some more logic in the game it could become truly captivating!

Nice concept, but kinda hard 😜 also I think the UI doesn't show up when you lose...

Nice and cute game, smooth movement!

Cute game, beautiful art, interesting gameplay, well done!

Yay 😊 I already have a project in mind, too, so that's perfect! The jam page art looks really cool btw ✨

Thank you!

Hi, is AI art allowed, if we say explicitly that it was AI-generated?

Hi, is AI art allowed, if we say it explicitly?

Thanks for the feedback! I'm trying to correct the bugs you pointed out. I'm glad you liked the story, it was what I most focused on 😊

Thanks for playing 😊

Thanks for making the effort to complete it! I will certainly give it images, as soon as I get some time to make them 😅

Nice tower defense game, I got to the 2nd yellow orb level, the tower mechanics and the particles upon the enemy destruction were satisfying! Good job on your first game, keep it up!

Good idea with shuffling the numbers and letters! Fun game.

Challenging gameplay, it makes you think outside the box to win.

Nice idea with the laser, good job on your first game! It does need some balance on the higher levels, as many high-level enemies come at once and there is no time to kill them all before they attack.

I have it in mind, this next button has to be corrected. Do you think the jumpscare sound was too loud? Or was it just the volume?

Nice game, it was engaging. I would be looking forward to more levels.

The film grain post processing filter looks awesome in this game! Nice art, the movement control feels smooth. The text saying "You missed the jump :(" was cute too 😅

The film grain post processing filter looks awesome in this game! Nice art, the movement control feels smooth. The text saying "You missed the jump :(" was cute too 😅

Cuteness overdose 😍 Beautiful game, very relaxing. It looks easy in the beginning but turns out to be challenging as time goes by. Good job with the difficulty system!

Awesome visuals, looks very interesting!

Very interesting concept, nice puzzle game!

Nice pixel art, unexpected ending! 😄

Awesome art and music. The idea of strengthening the attack in 10 seconds is nice, maybe make the attack be powered by the keyboard and not mouse clicks? Then you can make the pace of the game faster, or maybe I am just a bigger fan of the keyboard than the mouse 😅

Nice aesthetics! This is a warning to anyone who would build a colony in an asteroid field 😓

Such a cute bomb, nice use of the limitation! It's a nice touch that the beat gets faster as you near the end of the countdown. Maybe add a restart level button?