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Zephyr Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #64 | 2.517 | 3.167 |
Concept | #80 | 2.252 | 2.833 |
Enjoyment | #84 | 1.854 | 2.333 |
Overall | #85 | 2.086 | 2.625 |
Use of the Limitation | #90 | 1.722 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TurnipBoy
Software used
Unity, Aseprite, Audacity, Visual Studio
Use of the limitation
You are stuck trying to escape a single room that is constantly changing.
Cookies eaten
3
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Comments
Cute style and seemed like an enjoyable gameplay. Sadly the instructions were for a controller I didn't have and I couldn't figure out the high jump on keyboard.
Thank you for the comment!
All of the instructions are for both KBM, and Controller. S + LeftClick is the Wind Boost jump mechanic.
Wow ! Love me a good platformer. Great sprites, cool mechanic and fun experience!
Also if you could please go ahead and review my game, it would be much appreciated!
I liked it. Fun sprights.
very good gaming base, rich in platformer mechanics. the graphic style and music work well. special mention to the explanation which is very clear. only a negative point that the limitation was not taken into account, there is no mechanics linked to constant change. Overall good play
Thank you for your feedback! My use of the limitation was to have the player stuck in one singular room which is constantly changing every time you near the end of it. I had a short story with dialog written up which would have better enforced this idea within the gameplay itself. Unfortunately I ran out of time and couldn't add the story.