On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Zephyr EscapeView game page

A 2D Platformer
Submitted by TurnipBoy — 1 hour, 11 minutes before the deadline
Add to collection

Play game

Zephyr Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#642.5173.167
Concept#802.2522.833
Enjoyment#841.8542.333
Overall#852.0862.625
Use of the Limitation#901.7222.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
TurnipBoy

Software used
Unity, Aseprite, Audacity, Visual Studio

Use of the limitation
You are stuck trying to escape a single room that is constantly changing.

Cookies eaten
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cute style and seemed like an enjoyable gameplay. Sadly the instructions were for a controller I didn't have and I couldn't figure out the high jump on keyboard.

Developer

Thank you for the comment!

All of the instructions are for both KBM, and Controller. S + LeftClick is the Wind Boost jump mechanic. 

Submitted

Wow ! Love me a good platformer. Great sprites, cool mechanic and fun experience!

Also if you could please go ahead and review my game, it would be much appreciated!

Submitted

I liked it. Fun sprights.

Submitted

very good gaming base, rich in platformer mechanics. the graphic style and music work well. special mention to the explanation which is very clear. only a negative point that the limitation was not taken into account, there is no mechanics linked to constant change. Overall good play

Developer

Thank you for your feedback! My use of the limitation was to have the player stuck in one singular room which is constantly changing every time you near the end of it. I had a short story with dialog written up which would have better enforced this idea within the gameplay itself. Unfortunately I ran out of time and couldn't add the story.