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Sliz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #26 | 2.858 | 3.500 |
Concept | #44 | 2.858 | 3.500 |
Overall | #56 | 2.603 | 3.188 |
Presentation | #57 | 2.654 | 3.250 |
Use of the Limitation | #63 | 2.041 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
MikulasV (which means only me)
Software used
Godot, GIMP, Audacity
Use of the limitation
Player is stuck in a loop of the same rooms, until they find a sword, which makes it possible to get out of the loop and complete the game.
Cookies eaten
More than it's healthy, I had a bad mood when I started working on the game so I needed a lot of sweets to increase my dopamine level :') .
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Comments
this was a really fun game, i liked the ending especially, but genuienly as someone who isnt that good at platformers i was raging so hard haha! maybe add an easier mode? tho its actually a fun game to play
Thanks for playing! To be honest, I'm not good at platformers either so playtesting this game was a nightmare for me. And I wanted to balance things out a bit more and make the game easier, but I really wanted to make sure that I would submit the game on time, so in the end I didn't do that.
Edit: And if I had more time, making the boss appear a bit better would probably be a higher priority for me anyways :D .
Great game! I love how you have to resort to the path of violence in order to finish it hahaha! Congrats, great job
Peace was never an option! And thanks for playing :) .
UNDERATED! Super great work, your game took a simplistic looking platformer but made it unique with how the character interacts with the world. I thought it was super cool how the character is pushed away from the wall and you can't control mid air. It a makes it very challenging but super satisfying when I was able to do kind of a wall jump using the bounce feature to get higher.
Thanks :) .