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Spark Summoner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #49 | 3.175 | 3.667 |
Concept | #83 | 2.598 | 3.000 |
Overall | #96 | 2.201 | 2.542 |
Enjoyment | #100 | 2.021 | 2.333 |
Use of the Limitation | #118 | 1.010 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4
Software used
Unity
Use of the limitation
It's built into the core gameplay loop. You must defeat your opponent before he beats you.
Cookies eaten
0
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Comments
The overall presentation was really nice. It felt full of life.
The gameplay is easy to pick up, and allows for experimentation.
The only thing I don't like is, that there is only one level :(
Thank you for your entry!
Thank you!
Quite a fun game! The pixel art is incredible. It all has a cohesive theme and looks good. I liked the game board layout and the animations of the cards battling. While it only has one round, it is fun to replay to see what happens.
Thank you!
cool game, it was pretty confusiong that you didn't show the card details but you had them when they were summon
Thanks! Yeah, that was a last minute bug that cropped up while tuning the game at crunch time.
I cant play atm cause I'm on linux, But from the title screen it looks great
I love your card game, but I faced up the bug, where I could not see the card hp, attack speed, or movement speed at card in hand.
Overall an interesting game about cards
Thanks! Yeah, that was a last minute bug that cropped up while tuning the game at crunch time.