Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

klimkam

47
Posts
4
Followers
4
Following
A member registered Oct 12, 2022 · View creator page →

Creator of

Recent community posts

I really love the way you've implemented the different zones.
Your art style and sound design is also amazing!

I really enjoyed this amazing puzzle game!

I really loved the visual style for your game, the pixelart is pure genius.
But it's hard for me to see the theme "Earth" in here, as you said it's more about the fauna and nature thing.
But overall a very enjoyable game that I loved!

I really enjoyed the game!

Thank you so much for the review!
The game in the current state is actually unfairly hard for the player.
But I hope you got an fair amount of enjoyment out of it!
Yeah, the game definitely lacks some variations, new card type, some cool tricks.
I will take that in count for the next time!)

Thanks for the review.
Yeah, AI is a very controversial topic in modern world.
But we were forced to use an AI since nobody in our team knew how to draw)

Thank for the review!
Yeah, the game definitely lacks some tutorial or good explanation.
And I totally agree, the table gets full of cards quicker than I though.
I will take that on note for my next projects!

Thanks a lot!
Yeah, our game quickly gets confusing and we probably had to spend some time to explain rules and details next time.

Thanks for the review!
Yeah, the game definitely crave for explanations.
I have tried to put it in description section, but apparently in game realization would be a perfect case

Thank you for the review!
Yes, that supposed to happen.
You can stamp only one document at the time and you have to wait till the order is completed.
Nor you would able to stamp each document that appears and you would never be able to face the consequences of your actions.

DESTROY THE GREEEN! 
CREATE PURA CHOSSS!

I loved the storyline and the style of PS1 Games!

Dumb yet funny style of storytelling and art.
I totally enjoy it!

I very enjoyed the music.
And the game has a very decent representation!

Very interesting concept.
I loved the way of upgrading staff.
But some of the features seem to be overpowered (Explosion + damage basically beat the game).
Visuals are interesting, they have a very nostalgic feeling, even tho there's nothing similar on Gameboy or BGA

This is purely genius! 
I loved the vibe of The little prince that your game is inherited. 
The melancholic feeling mixed up with the sense of big work is perfect.
Thank you for that experience 

The movement style that you chose to use is definitely adding a challenge tot the game!
I really enjoyed it.

It's a decent project and for me it's kinda hard to believe that you made it just in three days.
I'm not blaming or anything, it's just so impressive to see the project of such quality here.
The sound design, music, voiceover, models, animation, everything is on top level.

It's a decent interpretation of original snake.
the game is very well made and every feature seems to be in the right place.
I also loved a lot your music and sound effects! 

Если бы я ни был нищим, то сыграл бы

Well, the controller support is helping a lot to people with special requirements. 

It makes the game well connected to systems like Xbox Adaptive Controller or similar.

Ну тут выскакивает проблема с фиксированным UI.

Я пытался это пофиксить, объединив все элементы под одной шапкой, но по итогу всё расползается в разные стороны при изменении масштаба.

Единственный способ нормально играть, это открыть на весь экран

Не ну получается так

Ещё зашёл на твой итч, понял, что уже играл в твои игры со свечками (Мне тогда друг показывал саму идею геймджема, так я и наткнулся). Грустно что ты так редко выпускаешь игры, хочется побольше таких маленьких, но хороших игрушек

Курва, Ежик!

(я надеюсь что ты русскоговорящий, иначе странно получится)
(Сужу по мемам в игре)

Игра на самом деле хорошая, небольшой набор способностей балансируется тем, что их все нужно применять для достижения цели. 

Прошёл все уровни взахлёб, если сначала казалось что наткнулся на непроходимый участок, то потом понимал, что это не недосмотр уровня, а моё тугодумие и проходил дальше.

I love the music, I love the quiz, I love the style.

Hope you will eat during next jam!

I love your card game, but I faced up the bug, where I could not see  the card hp, attack speed, or movement speed at card in hand.

Overall an interesting game about cards

I love how you used the limitation in electric vehicle and the 8-bit style your game has.
Also it was a good thing with random events in each city and a story behind it.
But it was hard to understand, what's going on when I lose my energy entirely.

Overall a cool dame, definitely will check your itch.io page in future

Hey boss, 

That's a descent flappy bird remake with implementation of different level of difficulty.
I like this game as educational project, and hoping like to see more personal game from you next time!

Thanks a lot!

I definitely need to work around the save load functionality.

When you pick up the crystal, try go to the left, there's a hidden sword in there.
It will give you an ability to kill the enemy,

Tried to do some Metroid Vania thing

The base in general is good.

I think you could go into pixel art and some deep screen environment with level system and you're good to go

I really love how the developer punishes us at the beginning, but then it's fiesta with a shotgun 

I really enjoyed of playing your game!
As Pokemon tcg and MTG fan, I am really happy to see your card game in this MiniJam!

I loved the idea and replayed it 10 time at least.

I miss some bosses at level 10 tho...

It' very fun game and I really enjoyed playing it!

Accidently got shot out of scene tho...

I loved the idea and the concept!

I loved the concept! 
I couldn't find why the person made a shot, but I have found out who and where

Maybe you could spend some more time on this concept and build full witch-detective game off that.
It would be cool to have multiplayer in it too, so one player is guessing the answer and second one is trying to help him

(1 edit)

Generally, I loved the idea and the concept!

At tutorial level I have faced a bug, when one UI element overlaps the second, so it's impossible for me to interact with either of it

This game has very interesting idea and concept, I really enjoyed playing it.

Sadly, I have faced a situation at the 4-th level, I couldn't iteract with object when the game says "Shit shit, gotta go fast" or something. So, I couldn't reach the end ;-;