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Team members
Nathan Lapp, Antoine, Daniel Wilson
Software used
Godot, Beepbox, Krita
Use of the limitation
Game is a survivor-like, enemies spawn rates and difficulty raises every second
Cookies eaten
Various leftover halloween chocolates
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Comments
Really fun, great gameplay mechanics with the various builds
We followed the same idea in our game! My highest score was 1410. Great work on implementation, my favorite part was lining up the enemies and making it sound like I'm making popcorn xD
Possibly the most favorite game of this jam!
I like absolutely everything here, the only thing I would improve is the UI and add animations, but even without this the game is quite interesting and was able to draw me in for more than 5 minutes while rating the games.
Thank you! Glad you enjoyed it.