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Cyber Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #33 | 1.604 | 3.000 |
Use of the Limitation | #35 | 1.247 | 2.333 |
Presentation | #37 | 1.425 | 2.667 |
Concept | #37 | 1.069 | 2.000 |
Overall | #37 | 1.336 | 2.500 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unreal Engine 5, Blender, 1BitDragon
Use of the limitation
Several of the towers are set to patrol an area on a schedule
Cookies eaten
None :(
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Comments
I really enjoyed this! It's not very balanced right now though. I managed level 3 with only Sniper units, which got kinda boring. The game would definitely benefit from more enemy types, maybe some that can destroy your towers? I would also have preferred if the game didn't utilize 100% of my CPU and GPU because it was made in Unreal, but I understand if that's what you're most comfortable with.
Thanks!
Yea, I didn't plan out enough time for balancing and optimizing.
If I work on it more I'll definitely add more enemy types and work on optimizing so it doesn't max out CPUs and GPUs.