I wasn't able to play much because the background's colour and movement made me nauseous, but cool game! I like the commitment to having heavy controls and a clear message!
Emo Games
Creator of
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Cool idea! I think you need to be able to act more often though, and maybe have more things you can do. Being dragged around in this way while fighting off enemies is a really fun concept but right now you're mainly smacking things out of the air, so I think it's a bit of a missed opportunity. Great work, either way!
I really enjoyed this! It's not very balanced right now though. I managed level 3 with only Sniper units, which got kinda boring. The game would definitely benefit from more enemy types, maybe some that can destroy your towers? I would also have preferred if the game didn't utilize 100% of my CPU and GPU because it was made in Unreal, but I understand if that's what you're most comfortable with.
I feel like this would work better if it wasn't taking place in real time. As it is now, the game just feels like an action game with bad controls, but if you made it so you could see what enemies are going to come and had to plan your moves for the whole wave before it starts, I think that would be cool!