I played without knowing what the letters were for. I still won the battles. It's not clear in that regard, but the concept is great.
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WORDLESS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #47 | 3.074 | 3.286 |
Enjoyment | #51 | 2.673 | 2.857 |
Use of the Limitation | #65 | 2.673 | 2.857 |
Overall | #66 | 2.739 | 2.929 |
Concept | #79 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DaforLynx
Software used
Godot 4, REAPER, Aseprite, GIMP
Use of the limitation
The player can only use one word at a time. Each word is like its own pool of different resources that must be managed on a turn-by-turn basis. Really, it's just drawing preset hands in a card game.
Cookies eaten
Zero cookies :( But a couple macaroons :)
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