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FlippinChicken's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #69 | 1.960 | 3.250 |
Overall | #75 | 1.658 | 2.750 |
Presentation | #76 | 1.658 | 2.750 |
Concept | #76 | 1.658 | 2.750 |
Use of the Limitation | #78 | 1.357 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Dev Ear - Level Design | Dev Jest - Programming | SuperPoggers - Programming | Casst - Artwork | Dev Gibby - Resource Gatherer
Software used
Godot with .NET 9
Use of the limitation
When killing enemies they drop coins, which can provide a buff or debuff.
Cookies eaten
Way too many
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Comments
hehe
Those foxes are very unforgiven hehe
That's fun!! I liked how the chicken gets upgrade.
That's fun!! I liked how the chicken gets upgrade.
Cool game! I really liked it! The game fits the theme, but it doesn’t fit the limitation. Yes, sometimes, as I realized, from the coin that fell from the fox can get something bad or something good that improves your skill or worsens your skills. But that’s a little bit out of line with the “coin spinning as a mechanic” limitation. Otherwise, the game is very cool, and I even passed it :D. The only primichaniya, you could add foxes some kind of radius, which would look at whether the fox is in the radius or not, if not, then the fox should not follow. All in all, everything is cool!
P.S: Can you rate my game?
so clucking good
i flipped my chick when i played dis