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Dodge the red brick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #64 | 1.140 | 1.429 |
Concept | #64 | 0.912 | 1.143 |
Use of the Limitation | #65 | 0.798 | 1.000 |
Overall | #65 | 0.912 | 1.143 |
Presentation | #66 | 0.798 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Scratch
Use of the limitation
Yes
Cookies eaten
0
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Comments
I can only assume this is the first game you've ever made (Everyone has to start somewhere).
I believe this is intended to be a high score based game? The game doesn't communicate the objective to the player, however, not that I'm sure there is one. The game also don't reset the step and jump counters after death.
It's also possible to die before you can even do anything when starting the game, and there should probably be some sort of countdown or something to give the player time to get ready.
It's ok, I think a toddler made it, it doesn't use the limitation, there's no presentation, there's no concept. Just gameplay, which is barely difficult, the jump is useless, you can't jump over the cube, you jump too short. The step and jump counters too, are useless.
bro did a 3 year old join the game jam what.
The only way I found to play it is to go to the Scratch website (https://scratch.mit.edu/projects/editor/?tutorial=getStarted) and load the file from your computer, then click the green flag to run it.
I wish you'd converted this to an exe so it could be run directly instead of having to open in Scratch. It works, but I don't see how it uses the limitation at all. Did I miss something?