It's ok, it has good visuals and art, but gets boring too quick.
Brigadeiro
Creator of
Recent community posts
Thank you very much for you kind words and feedback! Most of these should now be fixed, check it out!
For some reason, I'm unable to remove the quotation mark at the end. As for the power-ups menu scroll, it will be fixed in the post-jam update, coming soon! Stay tuned for that, it will include new challenges, secrets, power-ups, feedback fixes, and stuff with the Polaroid photo thingy.
More of a walking simulator than a game. The game is visually beautiful and the UI is GREAT, but the character's design feels a bit forced to be original, like, rather than having some iconic features, it has a bunch of not-so iconic features. Just a nitpick. The voice acting is fine, too, but a bit cringe.
Overall, it's a good effort, but could be better.
The character doesn't SUCK, just looks a bit weird, if you know what I mean. It's more of a nitpick, tbh.
The jump doesn't feel floaty enough, which means the characters feels like it's just going up rather than actually jumping, and the falling is too quick. There should be balance between floatiness and how far you can jump. The character also jumps too little, sometimes I'm unable to reach certain platformes.
It's really cool! It's very Pokémon-like, and the art is very cool. The art and battle system are awesome. The songs are actually pretty good! And I had a lot of fun! There could be attack animations or even just making a monster move across the screen, there's no signs for attacks, or even explanation to what they do, I just assume the first attack is strong but centered, and the second is weak but widespread.
However, I gotta say one thing, sometimes, the song ends, and it plays an eerie static, is that supposed to be in the game? Also, the jump feels a bit clunky. And the bunny humanoid's character design....... Better not even say anything.
Overall, excellent work! It's a very polished game!
I liked the atmosphere, and visuals. The lack is sound kinda makes it scarier in some points. The idea of peeling the walls to find secret sigils is very interesting, but I'm unable to tell which is good and which is bad, there should be some sort of sign. For some reason my mouse pointer wouldn't disappear like in other games where you look around with the mouse like Minecraft or Content Warning.
Overall, great work! I'll play this game more later and will see if there's anything interesting else!
The art is very good. The sounds are okay, and it lacks sometimes. The gameplay is a bit annoying, the hitboxes, like the guy below me said, are weird, and the king has a hammer, but doesn't attack. This leads me to believe the art is pre-made or bought from a marketplace.
Overall, good ideas, but needs improvements.