Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TimeswitchView game page

Switch between yours and the enemies time, defeat them all to win!
Submitted by NishidaKuchLuca — 12 hours, 56 minutes before the deadline
Add to collection

Play game

Timeswitch's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#382.5343.400
Sounds#392.0872.800
Overall#421.9752.650
Art#432.0872.800
Story#461.1931.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Vitor dos Anjos Nishida
Luca Boiran Barzan
João Vitor Kuchkarian

Software used
Unity
Visual Studio
FMOD
FL Studio
Photoshop
Audition

Cookies eaten
None unfortunately.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Pretty unique game idea. The realization needs a bit more work. Perhaps you could try not killing the player instantly when moving into the fov of the enemy.

Submitted(+1)

I got it! I really like this one, position really matters and its more like a puzzle game than a shooter game. Stealth puzzle? You should definitely keep working on this!

Submitted(+1)

Definitely a neat concept, but I can't get more than 30 sec in without it bugging out and killing me. I was pleasantly surprised at how cool and unique the main mechanic was.

Submitted(+1)

I do love how the gameplay inspires you to think a lot more about positioning, and it seemed to work well with me. I will say one thing that caught me was the fact that the enemies could 'see' through the walls.

Perhaps one way you could rectify that is, when the player moves into an enemy's line of sight, have a raycast check whether or not there is an obstacle in the way. 

(+1)

interesting game-play idea. It could use some work though.

Submitted(+1)

I keep dying for no reason after killing the first enemy (there are no enemies near me when I die). A nice concept otherwise.