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Matt's Opportunity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #9 | 3.625 | 3.625 |
Presentation | #15 | 3.500 | 3.500 |
Overall | #22 | 2.969 | 2.969 |
Art | #33 | 2.500 | 2.500 |
Audio | #36 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sol Roo
Software used
Unity3D
Cookies eaten
none, but I ate quite a lot of almonds and drank a bottle of Canada dry the first night.
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Comments
Oppy is alive and well!
This was a really fun game, and I love space stuff that stays kinda true to orbit mechanics and travel times and stuff.
Very enjoyable, great work~!
I like the ability too send out a lot of probes at the same time. It has the same charm as the arcade game defender. I was sad to see I had to sacrifice Matt to save the Rover by slamming him into Mars. With some more goals and limits I can see it being a cool kind of simulation game with some specific aspect of space in mind.
Thanks for playing it!
I wanted to make a second mission where you need to send somebody to rescue Matt (or whoever landed), but did not manage to squeeze it in, I spent waay to much time making the simulation work.
Nice simulation! I can't believe I lost Mark Wahlberg (and all the rest.)