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Enter the Maelstrom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #13 | 2.876 | 3.150 |
Presentation | #13 | 3.104 | 3.400 |
Audio | #13 | 2.921 | 3.200 |
Art | #13 | 3.286 | 3.600 |
Gameplay | #19 | 2.191 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
xubiod
Allie Bellrose
tfx
The names are listed on the game page along with what they did.
Software used
I used GameMaker Studio 2, Aseprite, and Bosca Ceoil.
These are listed on the game's metadata.
I'm not sure about the other team members, sorry ;^-^
Cookies eaten
Not enough :(
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Comments
Love the atmosphere, but it does ramp up very slow. I played this live at https://www.twitch.tv/videos/415002371 (70 minutes in)
i like the art and the music, shame there is only one music track would have loved to see more, i think there should be more challenges because the majority of my playthrough was just waiting for a wave to hit me so i could go and find more pieces of wood. Overall a cool mini game
there's actually two music tracks but i can't say for certain if i messed it up lol
there were more modes planned but i scrapped them because i didn't have enough time for all the systems and stuff, but that's what post-jam versions are for ;)
well i wish you luck for further improvements
Well done, the art and sound work very well together.
Given the saves, I imagine that there is a rather long progression, so i will let it running to see where it goes! EDIT: 5 days before dying, not that shabby.