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Game Boy: Become Human's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 4.000 | 4.000 |
Presentation | #6 | 4.000 | 4.000 |
Art | #7 | 3.778 | 3.778 |
Overall | #13 | 3.278 | 3.278 |
Audio | #28 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team member
no
Software used
gb studio and ms paint
Cookies eaten
23040
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Comments
Wow, I've not played Detroit: Become Human, but I have seen runs of it, and this was spot-on! I felt like I was playing the real game in a way. Really goes to show that the amount of pixels does not necessarily matter. What matters is the game's feel and story. Great work!
Never played Detroit Become Human, but this as a game by itself is amazing! Well done.
Cool Game!
I did not play "Detroit become human", but I enjoy the universe.
I noticed that the player moves faster after the second run. Is it intentionnal?
It shouldn't, but It may be because of the speed stuff I use for cutscenes, It shouldn't keep between scenes but I'll look into it
I like the game, the interactions are really fluid, the story is like the real game :)