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Televerse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 2.778 | 3.208 |
Art | #7 | 3.320 | 3.833 |
Audio | #8 | 2.598 | 3.000 |
Gameplay | #8 | 2.598 | 3.000 |
Presentation | #11 | 2.598 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
August, Andrich (Zomzo), TomC (Tom Ciccone)
Software used
Godot
Cookies eaten
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Comments
It might just be a preference, but it usually feels like platformers without variable jump height are a bit rigid. I also thought the beacons and arrows were collectables.... whoops. Very interesting concept with the limbs.
Thanks for the input!
I would like to hear how far everybody came in the game
Funny body animation
I loved the concept for this one! The movement felt a bit rigid though, and the stationary backgrounds were a little nauseating, try some parallax effects maybe to give the illusion of depth a bit better.
i have a updated version with parallax but then you have to rate again if i upload it