It might just be a preference, but it usually feels like platformers without variable jump height are a bit rigid. I also thought the beacons and arrows were collectables.... whoops. Very interesting concept with the limbs.
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Televerse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 2.778 | 3.208 |
Art | #7 | 3.320 | 3.833 |
Audio | #8 | 2.598 | 3.000 |
Gameplay | #8 | 2.598 | 3.000 |
Presentation | #11 | 2.598 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
August, Andrich (Zomzo), TomC (Tom Ciccone)
Software used
Godot
Cookies eaten
Too many to count.
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