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Snek Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #11 | 3.333 | 3.333 |
Audio | #14 | 3.000 | 3.000 |
Overall | #24 | 2.667 | 2.667 |
Presentation | #29 | 2.167 | 2.167 |
Art | #30 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Taylor Hansen (taylorhansen)
Travis Allbright
Nam Ngo
Software used
Godot
Musescore
Clip Studio Paint
Cookies eaten
0
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Comments
Definitely one of the best games I have played so far, really rewarding gameplay. That feeling I got when I jumped off the tree, and when I placed the ball in its pit, is one of the best feelings ever. I could totally continue playing a full on game like this.
On the other hand, I should mention that the game feels slow around the middle. I feel I was doing the exact same thing for a while, maybe you could shorten it or use it to introduce a new mechanic with every tree, though I understand it is hard to add many new mechanics in the timeframe of the jam so the first option would be better.
This is a small thing but I would appreciate it if the controls were explained in the game, even if by a stationary wall text at the beginning.
Thanks for the feedback! Will take that into account for the future.
My god I stayed up late doing this...
Pretty cool! It definitely took me a while to get the hang of it, but it was worth it. I'm kind of getting more of an inchworm vibe than a snake, but either way, it's fun! I think it might be nicer to start out with some easier obstacles.
Yeah, the level design was a bit hard when making the tree since you could get stuck between the branches and it would take a while to get out. The game is surprisingly speedrun-able due to having various skip opportunities. Thanks for the advice, I'll take that into account moving forward.
727.9s
Yep definitely fun after learning the controls.
Got it, thanks.