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Requirements for Roguelike

A topic by ricenoodles created Oct 18, 2019 Views: 208 Replies: 3
Viewing posts 1 to 3
(+2)

Hello! 

Are the only requirements procedurally generated content and permanent death, or it should also include turn-based combat and tile-based graphics and movement?

Thanks!

Host(+2)

just procedurally generated content and permanent death

Oi

(+1)

You only need to implement procedural generation and some sort of perma death system. There is no restriction on how combat should be, and if it should be tile based or not.