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Fish Hunters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #3 | 4.667 | 4.667 |
Audio | #4 | 4.333 | 4.333 |
Presentation | #5 | 4.000 | 4.000 |
Overall | #7 | 3.792 | 3.792 |
Gameplay | #26 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Alejandro Royo y Patricia Lázaro
Software used
Unity as game engine and blender for modelling.
Cookies eaten
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Comments
Loved the sound effects and art. Sadly, there wasn't much to do in this game.
Thanks for the feedback, good to hear that you liked the art of the game. We will try to focus more on gameplay in the future, so stay tuned for next jams and good luck :)
This is relaxing :D Very nice and cute graphic. Good job :)
It could be great game for little kids, I think.
Maybe you could add some counter how many fish you have....
Thank you :)
We have thought of adding some things like a fish counter as you mention, some fish variation, treasures to catch and some fishing rod movement freedom haha :P
For the time being it will stay this way, it was a fun experience building up this little scene :)
You went just a really different direction than everyone else, focusing on the art rather than gameplay. It looks and sounds beautiful, the sound when you throw the hook is sweet!
Good job :D
Thank you very much for your feedback, we really appreciate it :)
Indeed, our main focus was to compose a nice looking and kind of relaxing scene, although we would have liked to add some more gameplay content so that the experience could last a bit longer :P
Oh, my, what a beutifull art and music in this game! I just missed the appotunity to end a game. After a few minutes of it I was bored. There is not so many gameplay stuff too. But I was stunned by the quallity of 3d-art and music!
Hello there :D
First of all, thanks a lot for your feedback, we are really happy that someone liked the game. If you couldn't end a game it may be because fishing time never ends!! We wanted to make a simple game, but we also didn't have much time to add gameplay mechanics. As you point out, we mainly focused on the 3d-art (first time for us ^^). About the music, we curated some music and sound royalty-free libraries to make the final selection and it seems it worked out pretty good :)
Cheers.