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TileFall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #20 | 2.309 | 4.000 |
Art | #31 | 1.732 | 3.000 |
Overall | #32 | 1.804 | 3.125 |
Presentation | #33 | 1.732 | 3.000 |
Gameplay | #34 | 1.443 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
No
Software used
Unity
Cookies eaten
5
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Comments
Nice visualy. Game can be very good its just little buggy. If the (probably) coin hit you it can stay on you and you cen get multiple points by playing with it... I am not sure if it should do this. Music is very nice, but there should by an audio for colisions and getting points.
And weeeell.... this is more than interesting:
But the game is good! Keep the good work!
Thank You "Pandemon", for reporting bugs, now I remember that id didn't add "Destroy()", script to player,
I'll fix this soon!!
Once again thank you.
No problem ^^
It's actually left button to move right and right button to move left, that's hard to get used to.
It's a bit buggy. I was able to exit the play area and still got points with each tile wave. Also, if the gold thingy hits you in a corner, it pushes you and you start sliding for the rest of the run.
The audio is good :D
Good job!
Thank You "Ebediam" for ur valuable feedback I'll try to fix all these bugs soon.
actually the mechanism was "if the tiles(only) hit un-rendered wall beneath the play area u'll get an increment in score", so I think I should change the mechanics.
any way thanks again !!!
Controls are (Mouse Right button to move left) & (Left button to move right)