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RoboZone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.700 | 3.700 |
Audio | #4 | 3.500 | 3.500 |
Overall | #9 | 3.225 | 3.225 |
Art | #13 | 3.100 | 3.100 |
Presentation | #19 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Cyber
Software used
Clickteam Fusion 2.5 Developer
Cookies eaten
only pizza
How was your experience with Mini Jam?
That was very fun but last hours of jam are useless because they are in the middle of the night
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Comments
Made it through to the end and then to wave 8 once everything is wiped after the last wave. Had a lot of fun.
Graphics and SFX were all very well done. Could use some floating combat text to give you an idea of whats working/not.
Nice game, very juicy. Felt amazing to play. Only real issue i had was that after a while robots can't keep up and that almost no upgrades are really worth the price. Would be nice to see this game expanded upon.
Great game, maybe add a few more line (like in plant VS zombi) to make the game more chalenging...
It's good ! Like, very good ! A good tower defense, easy mecanics and a loooot of them !
I fail to see the link to the theme though, and maybe a map with a biit more convolutions would have been great.
But overall, hand made assets, a good musics, good programming...well done !
Thanks for kind words! :)
My interpretation of theme was just magic robots.
I didn't have time to add more things and I really had a lot of ideas. Some turret upgrades may be repeated due to the limited amount of time :(