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My Pocket Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #28 | 2.571 | 2.571 |
Art | #35 | 2.286 | 2.286 |
Gameplay | #41 | 1.714 | 1.714 |
Audio | #41 | 1.429 | 1.429 |
Overall | #41 | 1.914 | 1.914 |
Presentation | #46 | 1.571 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DOA
Software used
Godot
Cookies eaten
0
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Comments
I would of loved to have more control. I see this having some real potential however what is currently available is hard to vote. I really enjoy the concept this displays, i would love further explanation on the mechanics of how to play this game as intended to fully grasp what was going on.
Audio was nice and the sprites were fitting :)
I was braining storming on having the player spend points to influence the NPCs directions for a few seconds. This will allow for more timing based gameplay but I ran out of jamtime to get that in, but I will update the game after voting.