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Pocket Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #20 | 3.043 | 3.600 |
Use of the Limitation | #30 | 2.535 | 3.000 |
Presentation | #30 | 2.535 | 3.000 |
Overall | #31 | 2.400 | 2.840 |
Audio | #37 | 1.859 | 2.200 |
Gameplay | #38 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RoyalGuardians, Ninja Dev
Software used
Gamemaker Studio 2, Aseprite
Cookies eaten
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Comments
That walk animation... wow. very smooth.. like might be the best pixel art walk I have ever seen.. it was so good! The audio for the mouse jumping was strange though... i think i would be terrified if i heard a mouse make human noises lol! Goob game nice visuals. good job! :D
The game had very responsive controls. In my opinion the jump sound effect was a bit too loud and the enemies could have used an indication of the damage taken(like the redness of a mob when damaged in Minecraft). Some of the floor colliders let me jump through if that is not intended and the art is nice.