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ESCAPE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #25 | 2.857 | 2.857 |
Presentation | #41 | 2.000 | 2.000 |
Overall | #42 | 1.829 | 1.829 |
Use of the Limitation | #44 | 1.857 | 1.857 |
Audio | #45 | 1.000 | 1.000 |
Gameplay | #45 | 1.429 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me
Software used
GB Studio
Cookies eaten
Some
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Comments
I dont think I really got the rest experience from this game as I should have. The game started off all distorted and the dialogue box repeated above the intended place in a weird glitch effect. I am unsure if this was the intended purpose however it was impossible to know or understand what to do next was. I would love to try this out if possible as your screenshots look amazing.
Thanks for the feedback. The glitched visuals were intended and I assumed that after moving around the first screen the player would eventually start slapping the x or z key. that would make another dialogue prompt come up and the rest of the game follows.
I should've probably just update that screen so that the next dialogue automatically plays without player input, that way the player won't waste time. That's a design mistake on my end.
Made a change to that first screen to automate the second dialogue sequence. The rest of the game should be straight forward to play.