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A jam submission

Can WeView game page

Min Jam 48 Team Work
Submitted by Andrew Maher — 8 hours, 9 minutes before the deadline
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Can We's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#202.2862.286
Use of the Limitation#213.1433.143
Gameplay#242.5712.571
Presentation#282.1432.143
Overall#282.3432.343
Art#341.5711.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Coky

Software used
Godot Engine

Cookies eaten
A lot, like more than 10

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Comments

Submitted

Interesting puzzle idea! We've actually tried something like this before.  What we found worked best was having slightly more complicated mazes, instead of large open areas, and to make it so that you needed to get the different objects you're controlling to different locations. 


In your game as it currently is, all you need to do is focus on getting all the dots to a single corner of the level, and then from there it's pretty easy. Trying to keep multiple dots in multiple locations could provide more interesting puzzle designs, and a bit more variety. Once I'd completed a few levels of Can We I felt like I'd kind of seen everything the game had to offer. That variety is crucial I think.

Hope the feedback is useful, and hope you had fun making this game ^_^

(-Joe)

Developer

Your feedback is very constructive, thanks for it, I will plan for all this ideas.

Submitted

Cool idea. Wish there was more obstacles!

Developer(+1)

I will put it in the next plan, thanks for your feedback

Submitted (1 edit)

Zip up the .exe and the .pck and upload it as one please :) most people wont udnerstand how to start the game up.

Aside from that, I really liked the Idea,  If there would be more obstacles in the level. It wasnt really a challenge, it just took some time.

Developer

Thanks for your positive feedback, it is really a great idea.

For the files, I forgot to zip them up :D, If I do it now, does it  affect me on the rating for the jam, or it's fine?