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Ghost Buddy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #11 | 3.600 | 3.600 |
Gameplay | #14 | 3.300 | 3.300 |
Overall | #18 | 2.760 | 2.760 |
Presentation | #21 | 2.600 | 2.600 |
Audio | #22 | 2.200 | 2.200 |
Art | #30 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ivan M, Joaquín V, Marina B.
Software used
Construct3
Cookies eaten
5
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Comments
The game have simple mechanics and the explanation isn't too hard to figure it out. To take control both keyboards and mouse at the same time can be challenging, but it seems fun. The concept is great, but I would prefer the design to be better. Overall, the game is good and I'm hoping for future developments.
Also, the description, "game where a friendly ghost has to help player 1 get through a scary temple", I don't think it is a scary temple. More like, deadly and dangerous.
Thanks for the feedback!
I've played and rated your game, and I hope you don't mind me giving you come constructive criticism and feedback about it.
I like how you're mixing traditional art with games, you don't see that too much anymore, I feel like you could have done a better job with erasing the white on the back of the drawings (Try and use something like a lasso tool or a magic wand next time)
I also like how you used water and fire and bullets, this game definitely fits the theme of the jam, great job!
The music seems to duplicate each time you die, but other than that, you picked some nice music :D
Hope you had as much fun in this jam as we did!
-Amy
Thanks for the feedback! I really appreciate it!
You've come up with some unique mechanics. I like how the ghost carries water!
I couldn't work out how to put the water onto the fire? I was pressing right mouse button but it didn't seem to do anything. Was I missing something?
Yeah, the way you grab water is kinda obtuse and we didn't play test it much so it kinda got past us. The way it works is the player right clicks it changes to the sprite of the ghost holding a empty bucket. If this sprite touches the water it changes to the sprite of it holding a bucket full of water. Then if that sprite touches the fire sprite the fire is removed. Planing on patching this though :)
Hey! Nice concept with the ghost as the mouse.
If you decide to continue it, I'm sure you could bring cool ideas to the game. :)
Thanks for the feedback! We're hoping to update the game after the game jam to add more art and add more mechanics.
Sounds good ;)