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A jam submission

Personal IslandView game page

Made for Minijam 50! A guy named Gizi needs your help! Gather up the broken key's parts and Gizi will be happy!
Submitted by Fluid's Games — 10 hours, 59 minutes before the deadline
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Personal Island's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#263.2803.280
Presentation#263.4003.400
Use of the Limitation#323.6003.600
Audio#333.0003.000
Gameplay#343.0003.000
Art#353.4003.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
PixelDan, Benily2006

Software used
Unity

Cookies eaten
None, but "YES" amount of Chocolate.

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Comments

Submitted(+1)

Like said before, would be nice to have some extra checkpoints. Besides that, nice game ;)

Submitted(+1)

Hey. Nice little platformer! You should add checkpoints, or health points :) Nice level design.

(+1)

Late, but I will reply. First, thanks! Secound: I did want to implement a health system, but Dan said that it will be one hit death. We even have some heart icons to represent this.

Submitted(+2)

Here's my feedback:

  • Interesting take on the theme and it fits the limitation.
  • It's annoying that all progress gets reset when you die. Atleast let me keep the part I already brought back to Gizi.
  • Nice that the slimmy enemies also function as trampolines, but I get killed to easily by them.
  • It's unclear what purpose the coins serve.
  • Please add grace jumping and make the sides of platforms slippery.
  • The environment art is really good, but the character art not so much. Did you use an asset pack for the environment?
  • The music is a bit repetitive and there doesn't seem to be a lot of sfx's.
(+1)

First of all, thanks for your respond, secound yes, we did use an asset pack for the enviornment. The cannons, projectiles, slimes, coins, key parts and characters were drawn by me. It it was my first Unity project and I had a lot of with it.

Again, thanks for your respond.

(+2)

Good Gaem

(+1)

No, it's not that good!