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(+2)

Here's my feedback:

  • Interesting take on the theme and it fits the limitation.
  • It's annoying that all progress gets reset when you die. Atleast let me keep the part I already brought back to Gizi.
  • Nice that the slimmy enemies also function as trampolines, but I get killed to easily by them.
  • It's unclear what purpose the coins serve.
  • Please add grace jumping and make the sides of platforms slippery.
  • The environment art is really good, but the character art not so much. Did you use an asset pack for the environment?
  • The music is a bit repetitive and there doesn't seem to be a lot of sfx's.
(+1)

First of all, thanks for your respond, secound yes, we did use an asset pack for the enviornment. The cannons, projectiles, slimes, coins, key parts and characters were drawn by me. It it was my first Unity project and I had a lot of with it.

Again, thanks for your respond.