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Tropical Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #4 | 4.538 | 4.538 |
Presentation | #28 | 3.385 | 3.385 |
Use of the Limitation | #31 | 3.615 | 3.615 |
Overall | #43 | 3.046 | 3.046 |
Gameplay | #82 | 2.077 | 2.077 |
Audio | #94 | 1.615 | 1.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me, myself and I
Software used
Unity, Adobe Illustrator
Cookies eaten
Not a single cookie but a lot of candies
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Comments
Quite an accurate simulator for sure! I really liked the art :)
Hahah, funny how the sharks just get you every time. I did see that there's a raft and flag to the right, but couldn't find some exploit to get there. The art is really good; I especially like how the sorting order varies so that it looks like he's walking through the folliage. Please keep working on this, or at least add some sfx when he gets eaten by a shark ;-).
Gave me a good laugh. I thought for a moment I was going to be able to dodge the shark by swimming under it, silly me.
great shark. ^^
was eaten by the shark so many times before i read the description..... XD XD XD
Very nice art! Cute character, even kinda funny that he doesn't flip.
I liked the art. for the player movement try something like grabbing the movement like movement.x = Input.GetAxisRaw("Horizontal");
then do an if statement to flip the sprite back and forth
if (movement.x < 1)
{
GetComponent<SpriteRenderer>().flipX = true;
} else
{
GetComponent<SpriteRenderer>().flipX = false;
}
Great art! But how do I get to the raft?? :( The shark friggin jumps????? :D
You can't, there's no gameplay elements but basic movement ;D
Its just test scene to see what people think about art
Not really a playable thing