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Roman Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #19 | 2.582 | 3.333 |
Gameplay | #20 | 2.066 | 2.667 |
Presentation | #24 | 1.807 | 2.333 |
Audio | #24 | 0.775 | 1.000 |
Use of the Limitation | #24 | 1.291 | 1.667 |
Overall | #24 | 1.704 | 2.200 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Clément SCHOBERT ; Arnaud Bouvier
Software used
Unity 3D
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Comments
Solid attempt at a Tower Defense. Would have liked to see the waves get harder over time, or have some difficult enemies. As it is, I could position four $15 soldiers at the entrance and bask in the glory of their skill. Great eye for color and graphics, but a little sound and music would have boosted the rating quite a bit.