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Doughnut war's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #53 | 2.969 | 3.833 |
Overall | #88 | 2.195 | 2.833 |
Use of the Limitation | #95 | 2.066 | 2.667 |
Concept | #99 | 2.066 | 2.667 |
Enjoyment | #100 | 1.678 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Wings3D, Inkscape, Audacity
Cookies eaten
At least 5, if you count busquits and crackers XD
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Comments
I didn’t have any trouble with lag, but I couldn’t figure out where / how to drop off my cargo. I thought maybe the big green pads are where I was headed, but then didn’t know how to release it. The game looks and sounds nice though.
Oh, sorry for that. There is green arrow pointing at the location for the drop-off zone and pads will glow and show particles beam. Drop-off hapens automatically when you are landed on a pad. You know when you are close do the drop-off zone by the AI announcer. Thanks for playing, please have another go. In the feature, if I decide to continue with this project, I shurelly add more visible indications.
The effects are awesome, but is a little tricky to play.
I also had an issue with the lag but then again my pc is old so eh. I like the concept though.
good game but too much lagg :(
:( I guess my PC is too powerful for proper testing...